You might also be interested in this

Artikel
Artikel
Trade mark modernization in the European Union: How to preserve the distinctiveness of your trade mark
by
Cathérine Elkemann

Brands are valuable assets that need to be maintained and modernized over time in order to remain relevant. However, modernizing a brand is a balancing act. On the one hand, the brand needs to be updated to reflect changing consumer preferences and market trends. On the other hand, it is important to maintain brand identity and recognition. Our blog post sheds light on the legal framework conditions based on European trademark law and analyses what options trademark owners have to adapt and further develop their trademarks without jeopardizing their property rights. We point out the pitfalls to watch out for when modernizing a brand and provide practical tips for successful brand maintenance.

Artikel
Artikel
AI law update from Germany: GEMA sues OpenAI before Munich court
by
Michael Wittlinger

German collecting society GEMA now seems to be going on the offensive against providers of generative AI systems. Following the presentation of a – in their opinion – fair licensing model for generative artificial intelligence at the end of September, an “AI Charter” as a suggestion and guideline for the responsible use of generative AI was presented at the beginning of November, and now a lawsuit has been filed against OpenAI at the Munich Regional Court.

Artikel
Artikel
ECJ facilitates legal protection for works of applied art from third countries
by
Michael Wittlinger

In a landmark decision, the European Court of Justice (ECJ) ruled on 24 October 2024 that the Member States of the European Union are obliged to protect works of applied art, regardless of their country of origin or the nationality of their creators. “Works of applied art” are objects that serve a specific purpose but are also artistically designed. Examples include furniture such as chairs, shelves and lamps, but also – under strict conditions – fashion creations.

Artikel
Artikel
Game over: Cheat software “Action Replay” does not infringe game publisher’s copyrights
by
Michael Wittlinger

The use of cheat or modding software has always been controversial in the world of video games. While many gamers see it as a way to make games easier or more exciting, developers and publishers often see it as a threat to their rights and the integrity of their products. The European Court of Justice (ECJ) had to consider the copyright component of this issue in a dispute between Sony and the UK company Datel over the use of cheat software called “Action Replay”, which allowed users to alter the course of a game to gain unintended advantages. Read our article to find out how the case was decided and what the implications are for software development practice.